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Users can create new Simulation Events to customize their workflow. 
Currently two specialized Simulation Events exist: Agent Typestypes and Animation Clipsclips.

  • An Agent type is an Agent definition. It contains a skeleton definition, a proxy geo and a skinned geo. You can also assign a State Machine and a scale multiplier to it.
    For more information please check out the Agent type page.
  • An Animation clip defines a new clip that can be used by any of your agents. Users have to provide an fbx or atomsclip file and some other details such as start and end frames, loop and idle states, direction, etc.  
    For more information please check out the Animation clip page. 

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