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Not all joints require a rigid body, for instance you might skip fingers and shoulder joints to speed up the physics simulation later.

The Rig/Animation exporter now contains a section for ragdoll setup that will guide you through the process of creating your ragdoll setup, please From Atoms 3.2 we recommend using the ragdoll builder. Please have a look at the tutorial herevideo below.

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width900
urlhttps://www.youtube.com/watch?v=0okYt36woLcUC13A_vXJpI
height600