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This example operator adds an offset to a joint transform.
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#include <AtomsGraph/Ports.h> #include <Atoms/Globals.h> #include <Atoms/Graph/Operator.h> class JointOffsetOperator : public Atoms::Operator { public: NODE_STANDARD_MEMBERS JointOffsetOperator(); virtual ~JointOffsetOperator(); bool compute(const AtomsGraph::ComputeData* computeData); void reset(); private: AtomsGraph::PosePort* m_inPose; AtomsGraph::StringPort *m_jointName; AtomsGraph::MatrixPort *m_offsetMatrix; AtomsGraph::BooleanPort *m_worldSpace; int m_jointId; bool m_first; }; // this must be unique #define JOINT_OFFSET_OPERATOR_ID 9999991 NODE_STANDARD_MEMBERS_IMPL(JointOffsetOperator) unsigned int JointOffsetOperator::staticTypeId() { return JOINT_OFFSET_OPERATOR_ID; } std::string JointOffsetOperator::staticTypeStr() { return std::string("JointOffsetOperator"); } JointOffsetOperator::JointOffsetOperator() : Operator() { m_jointName= new AtomsGraph::StringPort("jointName"); m_jointName->set(""); addInputPort(m_jointName); m_offsetMatrix = new AtomsGraph::MatrixPort("offsetMatrix"); addInputPort(m_offsetMatrix); m_inPose = new AtomsGraph::PosePort("inPose"); addInputPort(m_inPose); m_worldSpace = new AtomsGraph::BooleanPort("worldSpace"); m_worldSpace->set(false); addInputPort(m_worldSpace ); m_jointId= -1; m_first = true; } JointConstraintOperator::~JointConstraintOperator() { } bool JointConstraintOperator::compute(const AtomsGraph::ComputeData* computeData) { AtomsCore::Pose &inPose = m_inPose->getRef(); if (inPose.numJoints() == 0) { AtomsUtils::Logger::warning() << "Empty input pose"; return false; } AtomsCore::Pose &outPose = m_outPose->getRef(); // Copy the input pose to the out pose port outPose = inPose; // Check if the agent and the agent type are valid if (!m_agent) { AtomsUtils::Logger::error() << "Invalid agent type"; return false; } if(!m_agent->agentType()) { AtomsUtils::Logger::error() << "Invalid agent type"; return false; } // Get the skeleton from the agent type const AtomsCore::Skeleton& skeleton = m_agent->agentType()->skeleton(); if (m_first) { m_jointId = skeleton.jointId(m_targetJoint->getRef()); } if (m_jointId == -1) { Logger::error() << "Could not find " << m_targetJoint->getRef() << "joint."; return false; } if (worldSpace->get()) { // Compute the offset in world space AtomsCore::Poser poser(&skeleton); AtomsCore::Matrix currentMtx = poser.getWorldMatrix(pose, jointId); poser.setWorldMatrix(pose, m_offsetMatrix->getRef()* currentMtx, jointIdTmp); } else { // Compute the offset in local space AtomsCore::JointPose& jp = outPose.jointPose(m_jointId); jp.setMatrix(m_offsetMatrix->getRef() * jp.matrix()); } return true; } void JointConstraintOperator::reset() { Operator::reset(); m_jointName->set(""); m_worldSpace->set(false); m_jointId= -1; m_first = true; } |
The operator can be added by this custom behaviour module.
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